★ JUGGERNAUT
3:00
★ JUGGERNAUT WINS!
PLAY AGAIN
QUIT
RED
0
5:00
BLUE
0
🚩RED
🏴BLUE
100
HEALTH
100
ARMOR
ROCKET
80
1 BAZOOKA
2 PORTAL
3 RIBBON
4 GRAV WELL
COMBO:
0
| BEST:
0
|
READY
BLUE: --
|
ORANGE: --
SPD:0
NO AMMO
MAP
DOUBLE JUMP!
MULTIPLAYER
DEATHMATCH
TEAM DM
CAPTURE FLAG
JUGGERNAUT
BOTS
3
5
7
PUBLIC ROOMS - FIRST PLAYER HOSTS, NEXT PLAYERS JOIN
DM
TDM
CTF
JUG
HOST ROOM
JOIN CODE
ROOM CODE
------
JOIN
BACK
START GAME
HOST SELECTS MAP & STARTS THE GAME
PEERJS SIGNALING REQUIRED - HOST TAB MUST STAY OPEN
► SELECT MAP FOR MP
🔥
JUMP
WPN<
WPN>
LOOK
TAP TO RESPAWN
GAME OVER
SELECT NEW MAP
PLAY AGAIN (SAME MAP)
MAIN MENU
PAUSED
RESUME
RESTART MAP
CHANGE MAP
QUIT TO MENU
GAME OVER
FINAL SCORES
RED
0
BLUE
0
RESTART
QUIT TO MENU
SELECT NEXT MAP:
FRAGGED
RESPAWNING
3
s
LAG
by RUBINKOWSKI
SINGLEPLAYER
MULTIPLAYER
PLATFORMER
SELECT MAP
DEATHMATCH
TEAM DM
CAPTURE FLAG
JUGGERNAUT
BOTS
3
5
7
🏛
DM6 CAMPGROUNDS
Q3-style stone corridors, skulls, catwalks.
CLASSIC
🏭
INDUSTRIAL ZONE
Metal factory, catwalks, neon, bunkers.
INDUSTRIAL
🔥
GATES OF HELL
Huge hell arena, giant gate, lava, jump pads.
INFERNO
⛪
CATHEDRAL
Gothic nave, chapels, courtyard towers.
GOTHIC
🚀
MILITARY BASE
Desert, trenches, bunkers, watchtower.
MILITARY
🏳
CTF FORTRESS
Twin bases, 2 tunnels, 4 sub-rooms. CTF!
CTF
⚔
COMPOUND ARENA
4 corridors, corner rooms, upper ring.
TACTICAL
⚡
RIBBON SPIRE
Vertical climb built around walkable ribbon shots.
ACTION
🔥
LAVA FORGE ASCENT
No-pit lava tower, bounce walls and jump pads.
ACTION
⭐
MEGA RIBBON ASCENT
Huge five-sector climb made for long ribbon routes.
ACTION XL
🚀
ROCKET SHAFT
Vertical bazooka climb with wall jump ledges.
ROCKET
⇆
STRAFE BRIDGE
Long route for Quake-style speed and combo jumps.
STRAFE
◯
PORTAL LIFT LAB
Portal sightlines, rocket exits and high wall transfers.
PORTAL
⚡
COMBO CRUCIBLE
Rocket, portal, ribbon and wall jumps chained together.
COMBO
BACK
START RUN
WASD MOVE | SPACE/WALL JUMP | SHIFT VECTOR BOOST | LMB FIRE/BLUE PORTAL | RMB ORANGE PORTAL | 1/2/3/4 WEAPON